﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Common
{
    /// <summary>
    /// Socket通信类型
    /// </summary>
    public enum SocketType
    {
        /// <summary>
        /// 客户端
        /// </summary>
        Client,
        /// <summary>
        /// 服务端
        /// </summary>
        Server,
        /// <summary>
        /// 全部
        /// </summary>
        All
    }
}
